Adrian Gomar is a composer and music designer working mainly for video games. Coming from a classical music education, he’s a lifetime gamer and loves to create memorable and distinctive soundtracks.
His studio, located in Paris, is a place full of musical instruments and whatever else you could imagine you can do music with. From indie productions to big scale AAA games, he has the knowledge to produce an interactive soundtrack, working closely both with musicians and developers.
You can download my résumé here