Adrian Gomar is a composer and music designer working mainly for video games. Coming from a classical music background with a degree from Paris Conservatory, he has extensive knowledge on both the artistic and technical side of audio work and advocates for the importance of audio design in order to improve immersive experiences in games.
Adrian lives in Paris, the city where people walk around carrying long baguettes under their arms. His studio,located in the popular XVII arrondissement, is a place full of computers, guitars, keyboards, drums and whatever else you could imagine you can do music with.
When he’s not doing audio work you’ll find him still at his studio playing games and learning to program. Eventually going out from time to time to enjoy the sunlight…
You can download my résumé here